Constant (const) and Readonly (readonly) both
looks like same as per the uses but they have some differences:
Constant is known as “const” keyword in C#
which is also known immutable values which are known at compile time and do not
change their values at run time like in any function or constructor for the
life of application till the application is running.
Readonly is known as “readonly” keyword in C#
which is also known immutable values and are known at compile and run time and
do not change their values at run time like in any function for the life of
application till the application is running. You can assay their value by
constructor when we call constructor with “new” keyword.
See the example-
So finally remove that line of code from
class and call this Check() function like the following code snippet:
1. class
Program {
2. static
void Main(string[] args) {
3. Test
obj = new Test();
4. obj.Check();
5. Console.ReadLine();
6. }
7. }
8. class
Test {
9. readonly
int read = 10;
10. const
int cons = 10;
11. public
Test() {
12. read
= 100;
13. }
14. public
void Check() {
15. Console.WriteLine("Read
only : {0}", read);
16. Console.WriteLine("const
: {0}", cons);
17. }
18. }
Output:
Constants:
1. Constants can be assigned values only at the time of declaration
2. Constant variables have to be accessed using "Classname.VariableName"
3. Constants are known at compile time
Read Only:
1. Read only variables can be assigned values either at runtime or at the time of instance initialization via constructor
2. Read only variables have to be accessed using the "InstanceName.VariableName"
3. Read only variables are known at run time.


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